﻿var animData = new Array();
animData["D01"] = new Array();
animData["D01"]["on"] =  new Array();
animData["D01"]["on"][0] = ["NormalAnimation","air_dam",1000];

animData["D02"] = new Array();
animData["D02"]["on"] =  new Array();
animData["D02"]["on"][0] = ["NormalAnimation","side_sill",1000];

animData["D03"] = new Array();
animData["D03"]["on"] =  new Array();
animData["D03"]["on"][0] = ["NormalAnimation","r_wing_spo",1000];

animData["D04"] = new Array();
animData["D04"]["on"] =  new Array();
animData["D04"]["on"][0] = ["NormalAnimation","rear_spoiler",1000];

animData["D05"] = new Array();
animData["D05"]["on"] =  new Array();
animData["D05"]["on"][0] = ["NormalAnimation","mudgurad",1000];

animData["D06"] = new Array();
animData["D06"]["on"] =  new Array();
animData["D06"]["on"][0] = ["NormalAnimation","fueldoor",1000];

animData["D07"] = new Array();
animData["D07"]["on"] =  new Array();
animData["D07"]["on"][0] = ["NormalAnimation","f_mask",1000];

animData["D08"] = new Array();
animData["D08"]["on"] =  new Array();
animData["D08"]["on"][0] = ["NormalAnimation","door_sill_trim",1000];
animData["D08"]["on"][1] = ["ConsistentAnimation","D08",1000];

animData["D09"] = new Array();
animData["D09"]["on"] =  new Array();
animData["D09"]["on"][0] = ["NormalAnimation","cargo",1000];
animData["D09"]["on"][1] = ["ConsistentAnimation","D09",1000];
animData["D10"] = new Array();
animData["D10"]["on"] =  new Array();
//animData["D10"]["on"][0] = ["NormalAnimation","default",1000];

var selectableTr = new Array();
selectableTr["side"] = "dummy_car";
selectableTr["back"] = "dummy_car";
selectableTr["top"] = "dummy_car";
selectableTr["wheel"] = "dummy_car";
selectableTr["bottom"] = "dummy_car";
selectableTr["reset"] = "dummy_car";

var animConsistent = new Array();
animConsistent["D08"] = [false,"door_open","door_close","D08"];
animConsistent["D09"] = [false,"trank_open","trank_close","D09"];
//animConsistent["D04"] = [false,"open","close","D03/D04/D05"];
//animConsistent["D05"] = [false,"open","close","D03/D04/D05"];
