﻿var animData = new Array();
animData["D01"] = new Array();
animData["D01"]["on"] =  new Array();
animData["D01"]["on"][0] = ["NormalAnimation","angle_mat_f",1000];
animData["D01"]["on"][1] = ["interval","",1000];
animData["D01"]["on"][2] = ["NormalAnimation","angle_mat_r",1000];
animData["D02"] = new Array();
animData["D02"]["on"] =  new Array();
animData["D02"]["on"][0] = ["NormalAnimation","angle_mat_f",1000];
animData["D03"] = new Array();
animData["D03"]["on"] =  new Array();
animData["D03"]["on"][0] = ["NormalAnimation","angle_ash",1000];
animData["D03"]["on"][1] = ["NormalAnimation","cup_holder_open",1000];
animData["D03"]["on"][2] = ["NormalAnimation","ash_out",1000];
animData["D03"]["on"][3] = ["NormalAnimation","ash_open",1000];
animData["D03"]["off"] =  new Array();
animData["D03"]["off"][0] = ["NormalAnimation","angle_ash",1000];
animData["D03"]["off"][1] = ["NormalAnimation","ash_close",1000];
animData["D03"]["off"][2] = ["NormalAnimation","ash_in",1000];
animData["D03"]["off"][3] = ["NormalAnimation","cup_holder_close",1000];
animData["D04"] = new Array();
animData["D04"]["on"] =  new Array();
animData["D04"]["on"][0] = ["NormalAnimation","angle_room_mirror",1000];




var selectableTr = new Array();
selectableTr["angle1"] = "dummy_view0";
selectableTr["angle2"] = "dummy_view1";
selectableTr["angle3"] = "dummy_view0";
selectableTr["angle4"] = "Dummy_root";
selectableTr["angle5"] = "Dummy_root";
selectableTr["angle6"] = "dummy_view1";
selectableTr["angle7"] = "Dummy_root";
selectableTr["reset"] = "dummy_view0";
selectableTr["D01"] = "Dummy_root";
selectableTr["D02"] = "Dummy_root";
selectableTr["D03"] = "dummy_view0";
selectableTr["D04"] = "Dummy_root";

var animConsistent = new Array();
/*
animConsistent["D07"] = [false,"open","close","D07/D08/D09"];
animConsistent["D08"] = [false,"open","close","D07/D08/D09"];
animConsistent["D09"] = [false,"open","close","D07/D08/D09"];
*/
