﻿var animeData = new Array();
animeData["D01"] = new Array();
animeData["D01"]["Front"] =  new Array();
animeData["D01"]["Front"][0] = ["NormalAnimation","f_mask",1000];

animeData["D02"] = new Array();
animeData["D02"]["Front"] =  new Array();
animeData["D02"]["Front"][0] = ["NormalAnimation","rear_guard",1000];

animeData["D03"] = new Array();
animeData["D03"]["Front"] =  new Array();
animeData["D03"]["Front"][0] = ["NormalAnimation","r_wing_spo",1000];

animeData["D04"] = new Array();
animeData["D04"]["Front"] =  new Array();
animeData["D04"]["Front"][0] = ["NormalAnimation","frt_splash",1000];

animeData["D05"] = new Array();
animeData["D05"]["Front"] =  new Array();
animeData["D05"]["Front"][0] = ["NormalAnimation","side_sill",1000];

animeData["D06"] = new Array();
animeData["D06"]["Front"] =  new Array();
animeData["D06"]["Front"][0] = ["NormalAnimation","sun_screen",1000];

animeData["D07"] = new Array();
animeData["D07"]["Front"] =  new Array();
animeData["D07"]["Front"][0] = ["NormalAnimation","cargo",1000];
animeData["D07"]["Front"][1] = ["ConsistentAnimation","D07",1000];

animeData["D08"] = new Array();
animeData["D08"]["Front"] =  new Array();
animeData["D08"]["Front"][0] = ["NormalAnimation","cargo",1000];
animeData["D08"]["Front"][1] = ["ConsistentAnimation","D08",1000];

animeData["D09"] = new Array();
animeData["D09"]["Front"] =  new Array();
animeData["D09"]["Front"][0] = ["NormalAnimation","cargo",1000];
animeData["D09"]["Front"][1] = ["ConsistentAnimation","D09",1000];

animeData["D10"] = new Array();
animeData["D10"]["Front"] =  new Array();
animeData["D10"]["Front"][0] = ["NormalAnimation","car_cover",1000];

animeData["D20"] = new Array();
animeData["D20"]["Front"] =  new Array();
animeData["D20"]["Front"][0] = ["NormalAnimation","lic_frame",1000];

animeData["D21"] = new Array();
animeData["D21"]["Front"] =  new Array();
animeData["D21"]["Front"][0] = ["NormalAnimation","roof_rack",1000];


var animeConsistent = new Array();
animeConsistent["D07"] = [false,"open","close","D07/D08/D09"];
animeConsistent["D08"] = [false,"open","close","D07/D08/D09"];
animeConsistent["D09"] = [false,"open","close","D07/D08/D09"];
